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Sleeper Trap

Sleeper Trap

Rare card from The Dominion (1998)

Stasis chambers holding homicidal Cardassians infected with a biogenic compound. Left aboard the abandoned Empok Nor and rigged to activate should anyone come aboard.

DilemmaSee prev Dilemma in alphabetical orderSee next Dilemma in alphabetical orderThe DominionSee prev. card from The Dominion (order by card typ, alphabetical)See next card from The Dominion (order by card typ, alphabetical)strategy notes

Space / Planet Dilemma

Opponent may download to one site or planet here up to three different universal Cardassians and one hand weapon. They may (if possible) initiate personnel battle. Discard dilemma.

 
   

Strategy notes

'crosslinks' - Sleeper Trap

See hand weapons in strategy area.

Strategy article

Card Extra from Kathy McCracken (01/1999)

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Rule notes

Major Rakal's Dilemma Facts

Opponent may (but is not required to) download up to three different universal Cardassians and one hand weapon, to one site or planet at this location. (Site restrictions on classifications or equipment that can report there do not apply.) Downloaded personnel may initiate personnel battle if they include a leader and meet affiliation battle restrictions. If they do not battle your AT/crew, your AT/crew is not "stopped" and must continue to next dilemma. Discard dilemma.

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