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Chula: The Door Rare card from Rules of Acquisition (1999) In the Wadi game of chula, participants are confronted with a virtual labyrinth of doorways. A few seem to permit passage arbitrarily, but most remain closed. |
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Space / Planet Dilemma To get past, two personnel must each contribute any one of their attributes to equal a total of 5 or 21. Nullify by placing any doorway out-of-play from hand. |
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Strategy notes Strategy article Card Extra from Kathy McCracken (11/1999) |
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Rule notes Major Rakal's Dilemma Facts If nullified by placing any Doorway card out-of-play from your hand, discard nullified dilemma and continue to next. Otherwise, examine AT/crew to see if it meets the conditions: two personnel who may each contribute any one of their attributes to equal a total of 5 or 21. The two personnel may contribute the same attribute or different ones. Apply any applicable attribute modifiers; an undefined attribute is treated as zero. (A one-person AT/crew cannot pass this dilemma.) If AT/crew meets conditions, discard dilemma and continue to next. If not, AT/ship and crew are "stopped"; replace dilemma under mission to be encountered again. |
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