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Spatial Rift

Spatial Rift

Common card from Voyager (2001)

A rupture in space connected U.S.S. Voyager with its duplicate created by a spatial scission. The two crews had to separate their "siamese ships" that shared a single supply of anti-matter.

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Space / Planet Dilemma

Two personnel present (random selection) "disappear" (discarded) unless their combined CUNNING > 14. To get past requires Astrophysics and 2 ENGINEER.

 
   

Strategy notes

Strategy article

Card Extra from Kathy McCracken (12/05/2001)

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Rule notes

Major Rakal's Dilemma Facts

Randomly select two AT/crew members (if only one present, select that one). If they do not meet first set of conditions (combined CUNNING > 14), discard them; AT/ship and crew are "stopped"; replace dilemma under mission to be encountered again. If they do meet first set of conditions, continue to second set. If AT/crew meets second set of conditions (Astrophysics and 2 ENGINEER), discard dilemma and continue to next. If not, AT/ship and crew are "stopped"; replace dilemma under mission to be encountered again.

Official Runlings:

If the two personnel randomly selected by this dilemma do not meet the first conditions (combined CUNNING > 14), they are discarded, the rest of the crew or Away Team is "stopped," and the dilemma is replaced under the mission. You do not face the second set of conditions (Astrophysics and 2 ENGINEER) unless you pass the first set.

Taken from: Rulebook Glossary (08/2002)

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