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Garak Has Some Issues

Garak Has Some Issues

Rare card from Deep Space Nine (1998)

Exposed to a psychotropic compound on Empok Nor, Elim Garak lost control. He hunted down and killed members of his away team because it seemed like "fun."

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Space / Planet Dilemma

Place on ("stops") a personnel present (random selection). Start of each turn, they kill another personnel present with lower CUNNING (opponent's choice). Cure with 2 Exobiology.

 
   

Strategy notes

Strategy article

Card Extra from Kathy McCracken (07/1998)

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Rule notes

Major Rakal's Dilemma Facts

Randomly select one personnel in AT/crew to place dilemma on. Personnel is "stopped". If 2 Exobiology remain, discard cured dilemma. Rest of AT/crew is not "stopped" and must continue to next dilemma. Until dilemma cured and discarded with 2 Exobiology present, at start of each of your turns opponent chooses another personnel present (if any) with lower CUNNING than victim, for victim to kill. If only personnel present with lower CUNNING belongs to opponent, that personnel is killed.

Official Runlings:

The personnel affected by this dilemma is "stopped" only until the beginning of the next turn, as usual.

Taken from: Rulebook Glossary (08/2002)

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