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Breen CRM114

Breen CRM114

Rare card from Rules of Acquisition (1999)

Powerful disruptor often brokered by Hagath. Guaranteed to cut through reactive armor up to 15 centimeters and shields up to 4.6 gigajoules. Quick recharge. Expensive, but well worth it.

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Reports to your Breen or arms dealer. At start of battle, kills up to 5 Rogue Borg present. Once each turn, this Away Team may attack a landed ship or facility on same planet (damaged=Tactic flip).

 
   

Strategy notes

'crosslinks' - Breen CRM114

See , personnel cards that count as Breen, arms dealer personnel in strategy area.

'downloading' - Breen CRM114 is the target

Breen CRM114 could be downloaded by the following cards:

Establish Trade Route

Timing - each turn  Frequency - no restriction 

(Reason: download Affiliation Ferengi Trading Post plus up to two Equipment cards when you solve space mission, where you have played Establish Trade Route.
Location: to the mission where you have played Establish Trade Route at any quadrant.
Further costs: discard Establish Trade Route.)

Establish Dominion Foothold

Timing - each turn  Frequency - no restriction 

(Reason: download a Affiliation Dominion facility with up to five different Equipment cards when you complete the mission, where you have played Establish Dominion Foothold.
Location: to the mission where you have played Establish Dominion Foothold at any quadrant.
Further costs: discard Establish Dominion Foothold.)

Victory Is Life

Timing - every turn  Frequency - no restriction 

(Reason: download a equipment card if a Jem'Hadar just helped solve a mission or win a personnel battle against opponent's cards.
Location: to a Jem'Hadar who just helped solve a mission or win a personnel battle against opponent's cards at any quadrant.)

Ultimatum

Timing - each turn  Frequency - once per game 

(Reason: download Remote Supply Depot with up to two Equipment cards if your have a Affiliation Dominion ENGINEER at any Mission Dominion mission in Alpha Quadrant.
Location: to your Affiliation Dominion ENGINEER at any Mission Dominion mission in Alpha Quadrant at alpha quadrant.)

Secret Compartment

Timing - each turn  Frequency - no restriction 

(Reason: download up to two Equipment cards if you have Acquisition present on a ship or facility that is controlled by opponent and you probe successfully.
Location: to ship or facility where you have played Secret Compartment at any quadrant.
Further costs: discard Secret Compartment.)

Mavek, Science Officer

Timing - each turn  Frequency - no restriction 

(Reason: Mavek, Science Officer has the skill: When you play this personnel, if your non-Cardassian is at this mission, you may download an equipment.
Location: to hand.)

Bareil

Timing - suspends play  Frequency - once per game 

(Reason: Special Download any equipment.
Location: anywhere at Bareil's location at any quadrant.)

Mila

Timing - suspends play  Frequency - once per game 

(Reason: Special Download any equipment.
Location: anywhere at Mila's location at any quadrant.)

'for free' - Breen CRM114 is the target

Cards you can use to play Breen CRM114 for free:

Remote Supply Depot

Timing - each turn  Frequency - no restriction 

(Reason: report any equipment for free.
Location: aboard Remote Supply Depot at any quadrant.)

Strategy article

Card Extra from Kathy McCracken (11/1999)

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Rule notes

Official Runlings:

his Equipment card may report wherever your Breen or arms dealer is present, and only where your Breen or arms dealer is present, even when reporting by using another card (e.g., Devidian Door, Security Office). A Breen or arms dealer need not be present to acquire a Breen CRM114 seeded at Search for Weapons.

Using this disruptor to damage a planet facility or landed ship is a special kind of attack (battle), requiring a leader in the Away Team and subject to all normal attack restrictions. The attack automatically succeeds; place one damage marker on the target from your Battle Bridge side deck (no damage is applied if you aren't using the side deck). Cards involved in the attack are "stopped" and your opponent is allowed to counter-attack there normally. See once per turn.

Taken from: Rulebook Glossary (08/2002)

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