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Anti-Matter Pod

Anti-Matter Pod

Common card from Q-Continuum (1996)

Magnetic anti-matter containment vessel used by the U.S.S. Enterprise crew to shut down the Manheim Effect and to mine Cardassian ships in the McAllister C-5 nebula.

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May be left at any space mission. Damages next ship to stop here without 3 Navigation (discard Pod). May be nullified by Transporter Skill. (Not cummulative.)

 
   

Strategy notes

'downloading' - Anti-Matter Pod is the target

Anti-Matter Pod could be downloaded by the following cards:

Establish Trade Route

Timing - each turn  Frequency - no restriction 

(Reason: download Affiliation Ferengi Trading Post plus up to two Equipment cards when you solve space mission, where you have played Establish Trade Route.
Location: to the mission where you have played Establish Trade Route at any quadrant.
Further costs: discard Establish Trade Route.)

Establish Dominion Foothold

Timing - each turn  Frequency - no restriction 

(Reason: download a Affiliation Dominion facility with up to five different Equipment cards when you complete the mission, where you have played Establish Dominion Foothold.
Location: to the mission where you have played Establish Dominion Foothold at any quadrant.
Further costs: discard Establish Dominion Foothold.)

Victory Is Life

Timing - every turn  Frequency - no restriction 

(Reason: download a equipment card if a Jem'Hadar just helped solve a mission or win a personnel battle against opponent's cards.
Location: to a Jem'Hadar who just helped solve a mission or win a personnel battle against opponent's cards at any quadrant.)

Ultimatum

Timing - each turn  Frequency - once per game 

(Reason: download Remote Supply Depot with up to two Equipment cards if your have a Affiliation Dominion ENGINEER at any Mission Dominion mission in Alpha Quadrant.
Location: to your Affiliation Dominion ENGINEER at any Mission Dominion mission in Alpha Quadrant at alpha quadrant.)

Secret Compartment

Timing - each turn  Frequency - no restriction 

(Reason: download up to two Equipment cards if you have Acquisition present on a ship or facility that is controlled by opponent and you probe successfully.
Location: to ship or facility where you have played Secret Compartment at any quadrant.
Further costs: discard Secret Compartment.)

Mavek, Science Officer

Timing - each turn  Frequency - no restriction 

(Reason: Mavek, Science Officer has the skill: When you play this personnel, if your non-Cardassian is at this mission, you may download an equipment.
Location: to hand.)

Bareil

Timing - suspends play  Frequency - once per game 

(Reason: Special Download any equipment.
Location: anywhere at Bareil's location at any quadrant.)

Mila

Timing - suspends play  Frequency - once per game 

(Reason: Special Download any equipment.
Location: anywhere at Mila's location at any quadrant.)

'for free' - Anti-Matter Pod is the target

Cards you can use to play Anti-Matter Pod for free:

Remote Supply Depot

Timing - each turn  Frequency - no restriction 

(Reason: report any equipment for free.
Location: aboard Remote Supply Depot at any quadrant.)

Strategy article

Mot's 'Useless' Card Review from Evan Lorentz

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