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Red Alert! Common card from Premiere (1994) The state of maximum crew and systems readiness aboard starships. |
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Plays on table. Allows you to play as many Ship, Personnel and Equipment cards as desired each turn. |
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Rule notes Official Runlings:
Revised text: Interrupts may not be played between the individual cards reported, but each card play may be responded to appropriately. See card play, actions - group, actions - just. Taken from: Rulebook Glossary (08/2002) |
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