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Calamarain Rare card from Q-Continuum (1996) An intelligent species that exists as ionized gas and can travel in space. Penetrated the shields of the U.S.S. Enterprise seeking revenge on Q in 2366. |
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Plays at location of opponent's choice. Moves like a ship (RANGE = 6). May damage (not destoy) one ship OR kill Mortal Q at same location (discard event). (Immune to Kevin Uxbridge.) |
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Rule notes Official Runlings: This event's owner moves it in the same way as he would move a ship, but it is not a ship, is not affected by cards that affect ships, such as Q-Nets or Wormholes, and cannot move through the Bajoran Wormhole. Discard the event after either use (damaging a ship or killing Mortal Q). Calamarain cannot damage a cloaked or phased ship. See cloaking and phasing, Explore Interstellar Matter. This event may not cause damage that will destroy a ship. When used with a Battle Bridge side deck, it causes default damage. Draw the two damage markers from your side deck, one at a time, and place each one on the ship unless it would destroy that ship (in which case discard that damage marker instead). Taken from: Rulebook Glossary (08/2002) |
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