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Near-Warp Transport

Near-Warp Transport

Uncommon card from Premiere (1994)

Physically disconcerting transport at high-speed.

InterruptSee prev Interrupt in alphabetical orderSee next Interrupt in alphabetical orderPremiereSee prev. card from Premiere (order by card typ, alphabetical)See next card from Premiere (order by card typ, alphabetical)strategy notesrule notes

Allows beaming from ship to a neighboring spaceline location. Transport a maximum of six of your personnel and/or your equipment.

 
   

Strategy notes

'downloading' - Near-Warp Transport is the target

Near-Warp Transport could be downloaded by the following card:

Miles O'Brien

Timing - suspends play  Frequency - once per game 

(Reason: Special Download Near-Warp Transport.
Location: anywhere at Miles O'Brien's location at any quadrant.)

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Rule notes

Official Runlings:

You may use this interrupt to transport through a Q-Net, but it does not allow you to overcome any obstacles to beaming. It may not target a docked ship.

Taken from: Rulebook Glossary (08/2002)

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