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Card Extra Terran Rebellion HQ from Chris Heard (11/13/2000) |
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Far away from Terra itself, on a small planetoid in the treacherous Badlands, a small group of Terrans plot the overthrow of the Klingon/Cardassian Alliance which has subjugated them to slavery. And with a headquarters like this, they just might succeed. To begin with, the Terran Rebellion HQ is exceptionally strong defensively, with its SHIELDS of 54. Amazing how hard it is to damage an underground bunker. The HQ also transforms the Terran Hideout into the homeworld of all Federation-affiliated cards with the Terran Empire icon, allowing the empire or rebellion to take advantage of various HQ cards. Better still, the Terran Rebellion HQ allows any one non-[AU] Terran Empire personnel to play for free. None of that High Council, Senator, Tal Shiar, VIP, Gul, or Ambassador mumbo-jumbo. Any non-[AU] Terran Empire personnel. Granted, there aren't but fourteen such personnel in the Mirror, Mirror expansion itself, but who's counting? Combos:
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