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Card Extra

Sons of Mogh from Kathy McCracken (09/25/2000)

See picture of Sons of Mogh.

 

The Sons of Mogh are a natural pairing for a Klingon deck. Kurn's OFFICER classification lets him lead in battle, while Worf (Prem)'s SECURITY will allow him to download the pair with either Homefront or Defend Homeworld. Together their 2 Navigation and Computer Skill let them dual-handedly solve their Enhanced Premiere fixed mission, Secret Salvage II, in addition to all the other uses for those valuable skills. And their combined Honor x3 makes them a natural for Wormhole Negotiations and many other high-Honor Klingon missions.

Like all the dual-personnel Enhanced Premiere cards, this one lets you exchange both persona versions for skill flexibility. While there's only one "single" version of Kurn, you can choose Worf Son of Mogh - with his extra helping of SECURITY, a special download of Qapla’!, and a ship-enhancing skill - or the Non-Aligned Worf from The Trouble With Tribbles, with CIVILIAN, Anthropology, and the ability to capture Barry Waddle. With a treaty, your choices expand to include Worf (TNG) and Worf (FC).

Combos:

  • Sons of Mogh + Secret Salvage II: In any tournament format, the brothers make short work of this mission; in Warp Speed, seed them at the built-in outpost for instant access to the skills you need.
  • Sons of Mogh + Distress Mission: All the Honor and half the STRENGTH you need for 35 points, in a single card.

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