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Hirogen Disruptor Rifle
 
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Hirogen use only. Each of your Hirogen present is STRENGTH +4 and CUNNING +2, but loses all Diplomacy unless aboard your ship. (Cumulative.)
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Hirogen Talon
 
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Hirogen use only. Reports for free. Each of your personnel present is STRENGTH +1. (Cumulative.) May report to a just-initiated personnel battle involving your card(s).
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Hirogen Hunt
 
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Seeds or plays on table. In place of a card draw, you may download Rituals of the Hunt, Hirogen Hunt, or any ship. Also, once each turn, you may report an Alpha-Hirogen (or any card that names in its lore an Alpha-Hirogen you already have in play) for free.
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Plays on your ship; its transporters may be used to beam through SHIELDS of any damaged ship here (even if landed).
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Relics of the Chase
 
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Seeds or plays on table. Once per battle, your Hirogen may capture an opposing personnel he just stunned. Also, once each turn, your Hirogen using a Hirogen Talon may place in point area one personnel he just killed in personnel battle (or, if he is an Alpha-Hirogen, one captive he is escorting); score points equal to that personnel's highest printed attribute.
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Rituals of the Hunt
 
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Plays on your prey (any opponent's personnel); you may return incident to hand at any time. (Unique.) Know your prey. Your Hirogen who have Anthropology add prey's printed regular skills. Stalk your prey. Your equipment and personnel may report aboard your ships. Capture your prey. If present with prey, your Hirogen using Hirogen Talon may capture them (discard incident).
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Hunting Group
 
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Seeds or plays on your non- space mission with a point box. You may attempt it using these requirements: Alpha-Hirogen + ship + (CUNNING + STRENGTH) > mission points x3 When you solve mission, you may commandeer an opposing ship present (capturing opposing personnel aboard) if your total WEAPONS there > twice its SHIELDS. Discard objective.
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