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Overview of Klingon missions and their special skills.
Missions that are attemptable for all affiliations are only listed under Non-Aligned missions.
Number of Klingon mission cards: 77
Missions with special instructions (points):
- * + 10 if bat'leth is Sword of Kahless.: (Bat’leth Tournament)
- * + 5 for each
personnel in Away Team.: (A Good Day to Live) - * Discard up to five
Klingons for +5 each.: (Establish Settlement) - Unopposed OFFICER on planet may steal points.: (Impose Order)
Missions with special instructions (seed):
Missions with special instructions (download):
- When seeded, you may download one Emblem card.: (Search for Rebels)
- When you solve, may download Colony here.: (Colony Preparations)
Missions with special instructions (other):
- Federation must attempt mission if present.: (Samaritan Snare)
- If you solve, you automatically overcome Plague Ships.: (Plague Planet)
- May attempt only if your total WEAPONS > 15 here.: (Corner Enemy Ship)
- Ocampa are disabled while here.: (Study Interstellar Colony)
- Relocate opponent's ship if no android aboard.: (Paxan ’Wormhole’)
- Solving player's ships are RANGE +1.: (Mine Dilithium)
- Span is X where X = 6 minus each Navigation aboard ship.: (FGC-47 Research)
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