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Chula: The Lights Common card from Blace of Glory (1999) Players face several perils throughout the game of chula. In shapfour of the game played in Quark's bar, Julian Bashir was singled out and "eliminated" by a burst of energy. |
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Space / Planet Dilemma Crew or Away Team member with total attributes closest to 22 (your choice if tie) returns to hand. To get past requires CUNNING > 24 remaining. |
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Strategy notes Strategy article Card Extra from Kathy McCracken (07/1999) |
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Rule notes Major Rakal's Dilemma Facts Locate AT/crew member with total attributes closest to 22 (apply enhancements; if tie, you choose) and return to your hand. If remaining AT/crew meets conditions (CUNNING > 24), discard dilemma and continue to next. If not, AT/ship and crew are "stopped"; replace dilemma under mission to be encountered again. |
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