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Alien Abduction

Alien Abduction

Uncommon card from Premiere (1994)

Solanagen-based aliens, existing in a subspace domain, can access our universe and abduct humanoids for study.

DilemmaSee prev Dilemma in alphabetical orderSee next Dilemma in alphabetical orderPremiereSee prev. card from Premiere (order by card typ, alphabetical)See next card from Premiere (order by card typ, alphabetical)rule notes

Planet Dilemma

Most CUNNING Away Team member (owner's choice if tie) is held captive by aliens until mission completed OR 3 Leadership present.

 
   

Rule notes

Major Rakal's Dilemma Facts

Place on most CUNNING personnel in AT (if tie, owner chooses). It forms separate AT. If 3 Leadership remain in original AT, discard cured dilemma and victim rejoins AT. If not, remaining AT is not "stopped" and must continue to next dilemma. Discard dilemma when cured with 3 Leadership or when mission is completed. (Not a capturing-related card.)

Official Runlings:

Revised text:
Most CUNNING Away Team member (owner's choice if tie) is held by aliens until mission completed OR 3 Leadership present.

Taken from: Rulebook Glossary (08/2002)

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