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Subspace Seaweed

Subspace Seaweed

Uncommon card from Deep Space Nine (1998)

In 2370, a runabout piloted by Jadzia Dax (DS9) collided with a protouniverse. The "subspace seaweed" lodged in the ship's warp nacelle until it was transferred to DS9's science lab.

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Space Dilemma

Unless 3 Navigation aboard, place on ship. Reduces RANGE by 3 (cumulative). Your Transporter Skill may subsequently beam dilemma to your Science Lab at same location.

 
   

Strategy notes

Strategy article

Card Extra from Evan Lorentz (07/1998)

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Rule notes

Major Rakal's Dilemma Facts

If crew meets conditions (3 Navigation), discard dilemma and continue to next. If not, place dilemma on ship; ship and crew are "stopped"; RANGE is reduced by 3. (Cumulative-ship may be affected by more than one copy of dilemma from different missions.) To remove dilemma from ship, move ship with Transporter Skill aboard to same location as Nor you control, with Science Lab site, and "beam" dilemma to site (place on site).

Official Runlings:

See Protouniverse.

Taken from: Rulebook Glossary (08/2002)

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