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Reactor Overload

Reactor Overload

Uncommon card from Rules of Acquisition (1999)

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Seeds or plays on table. If any player has "processed ore" to draw two cards per turn at any one Ore Processing Unit, destroys that site. OR Seeds or plays on table. Place on your ship or facility. EM surge disables each android aboard until Cybernetics present; erases all Hologram cards aboard; kills each Borg aboard (unless Borg Communication drone in hive); and kills all Rogue Borg aboard. Return incident to your hand after either use.

Special-icons: Hidden Agenda [HA] Referee [R]

 
   

Strategy notes

'crosslinks' - Reactor Overload

See Hologram Hologram-related cards, Referee Referee icon cards in strategy area.

'downloading' - Reactor Overload is the target

Reactor Overload could be downloaded by the following cards:

Q the Referee

Timing - suspends play  Frequency - no restriction 

(Reason: download any other Referee card.
Location: plays on table.
Further costs: discard Q the Referee.)

Saavik

Timing - suspends play  Frequency - once per game 

(Reason: Special Download any Referee card.
Location: plays on table.)

Strategy article

Card Extra from Evan Lorentz (10/1999)

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Rule notes

Official Runlings:

For this incident, you have "processed ore to draw two cards" if you create two card draws during one turn using the Process Ore objective, even if you convert one or more of those draws to downloads or other actions.

There are no conditions for placing this incident on a ship or facility for the second function. The incident is "used" and returns to hand even if there are no androids, Hologram personnel, etc. aboard to affect.

Taken from: Rulebook Glossary (08/2002)

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