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War Council

War Council

Rare card from Voyager (2001)

IncidentSee prev Incident in alphabetical orderSee next Incident in alphabetical orderVoyagerSee prev. card from Voyager (order by card typ, alphabetical)See next card from Voyager (order by card typ, alphabetical)strategy notes

Seeds or plays on your Neutral, Non-Aligned, or Delta Quadrant facility, except Colony or a Nor. Each of your Affiliation Non-Aligned CIVILIAN and V.I.P. personnel who is native to this quadrant is CUNNING +2; once each turn, one may report aboard (for free). Each time opponent plays Going To The Top, you may download one personnel aboard. OR Plays on your crew or Away Team that has 4 Treachery. Draw up to three cards; discard incident.

 
   

Strategy notes

'crosslinks' - War Council

See , Non-Aligned Affiliation Non-Aligned with CIVILIAN or V.I.P., Non-Aligned Affiliation Non-Aligned Delta Quadrant Delta Quadrant with CIVILIAN or V.I.P. in strategy area.

'for free' - War Council is the reason

102 cards could be played for free by using War Council. See overview in strategy area.

Strategy article

Card Extra from Kim and Allen Gould (03/05/2001)

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