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Hanok

Hanok

Uncommon card from Rules of Acquisition (1999)

Member of Karemma Commerce Ministry. Helped to defuse a torpedo lodged in the hull of U.S.S. Defiant. Learned of Ferengi business philosophy from Quark.

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Affilation: Dominion; Gender: male

Classification: V.I.P.

Integrity: 7 Cunning: 7 Strength: 6

Command/Staffing abilitys: Command

skill dot Acquisition skill dot Diplomacy skill dot Smuggling
skill dot ENGINEER Special Download Any Rule card.

Special-icons: Gamma Quadrant [GQ]

 
   

Strategy notes

Captain on the bridge

My be used as Captain for: Karemman Vessel (see matching commander).

'crosslinks' - Hanok

See Dominion Affiliation Dominion personnel, personnel that count as matching commander, Rule Rule icon cards in strategy area.

'downloading' - Hanok is the reason

Hanok can be used once per game to download one card from a set of 10 possible cards (10x Event). See overview in strategy area.

'downloading' - Hanok is the target

Hanok could be downloaded by the following cards:

Cargo Bay

Timing - each turn  Frequency - once per turn  Cost - in place of your normal card play  Cost - draw no cards this turn 

(Reason: download Smuggling, Acquisition or Affiliation Non-Aligned Navigation personnel.
Location: to Cargo Bay at native quadrant.)

Ready Room Door

Timing - each turn  Frequency - once per turn  Cost - draw no cards this turn 

(Reason: download to one of your ships its matching commander.
Location: to the Captain's ship at any quadrant.)

Strategy article

Card Extra from Evan Lorentz (11/1999)

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