header
headerhomehomehomestrategyrulescardsheader
cards

Ajur

Ajur

Uncommon card from Alternate Universe (1995)

A female Vorgon criminal from the 27th century who ruthlessly sought artifacts with partner Boratus. Hunted the Tox Uthat by returning to 2366.

PersonnelSee prev Personnel in alphabetical orderSee next Personnel in alphabetical orderAlternate UniverseSee prev. card from Alternate Universe (order by card typ, alphabetical)See next card from Alternate Universe (order by card typ, alphabetical)Non-Aligned / neutralSee prev. Non-Aligned / neutral Personnel in alphapetical orderSee next Non-Aligned / neutral Personnel in alphapetical orderstrategy notesrule notes

Affilation: Non-aligned; Gender: female

Classification: SECURITY

Integrity: 1 Cunning: 8 Strength: 3

Command/Staffing abilitys: Staff Alternate Universe

skill dot Once per Game, if alone with Archeology on a planet, may destroy all but 3 seed cards there (random selection).

 
   

Strategy notes

'crosslinks' - Ajur

See Non-Aligned Affiliation Non-Aligned personnel in strategy area.

'downloading' - Ajur is the target

Ajur could be downloaded by the following card:

Defend Homeworld

Timing - each turn  Frequency - once per game 

(Reason: download a SECURITY personnel.
Location: where you normally can report at native quadrant.
Further costs: discard Defend Homeworld.)

top

   

Rule notes

Official Runlings:

To use their special skill, your Ajur or Boratus must be on a planet with only one other of your personnel, who has the skill of Archaeology. They are considered to be "with" the Archaeology personnel even if one of them is "stopped." Likewise, they are not "alone with Archaeology" if there is any other personnel (even "stopped"), belonging to either player, on the planet.

They may destroy only cards that are seeded face down under the mission, and only if there more than three; you cannot use the skill solely to shuffle three or fewer seed cards. See once per game, mis-seeds.

Select the three cards to be retained as for any other random selections, by shuffling the cards and allowing the opponent to select three. If the cards' ownership is identifiable, they must be concealed (e.g., by having the tournament director assist with the selection).

Taken from: Rulebook Glossary (08/2002)

top

   
map