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Hazardous Duty from Evan Lorentz (08/16/1999)

See picture of Hazardous Duty.

 

Hazardous Duty is a strong new wall dilemma with an extra added twist. To begin with, 2 OFFICERs are needed to overcome it. While not as demanding in space as a Maglock, on planets it is the most OFFICER-intensive dilemma so far. Once overcome, it places on the mission (not the discard pile, as normal), a -5 point penalty looming over you should you lose any non-OFFICERs before you complete the mission. With such a wide variety of killing dilemmas available, you can easily nail your opponent for that loss.

Combos:

  • Punishment Box + Crisis + Hazardous Duty: This three-card dilemma combo won't take any points from your opponent, but does set up a very difficult series of walls to get through!
  • Hazardous Duty + Unscientific Method: Unscientific Method is one of many great dilemmas for targeting a non-OFFICER after the Hazardous Duty.

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