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Card Extra I’ve Been Waiting For You from Chris Heard (12/20/2001) |
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As if near-indestructability weren't reason enough to use holograms, the Promethean ability of photons and force fields to become anything at all in the blink of an eye should certainly prove attractive. I've Been Waiting for You translates this holographic mutability into game mechanics. Swapping your [H] personnel in hand for your [H] personnel at interrupt speed is cool enough by itself. What makes this interrupt even better is that it suspends play, allowing you to make virtually instantaneous adjustments to your holographic crew or Away Team. No doubt you've already perceived the most basic and straightforward use of I've Been Waiting for You. As your [H] personnel encounter dilemmas that they cannot pass, you can swap them out "at the speed of light" for [H] personnel in hand that have the required skills. You can take "false teaming" to a new level by holding your critical [H] mission-solver in hand until you've cleared the last dilemma, then swap them out for a [H] dilemma-buster in your crew or Away Team. Perhaps a little more subtly, but just as effectively, you can preserve critical [H] personnel from erasure by swapping into play a less useful personnel from your hand. If persona swapping is cool, hologram swapping with I've Been Waiting for You is positively frigid. Combo:
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