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Card Extra

Extradition from Kathy McCracken (07/1998)

See picture of Extradition.

 

Here I thought I was going to have to wait for the Dominion expansion to see ways to board an opponent's ship and take captives. This little dilemma has no conditions, so you can't stop it (short of a handful of Barclay Transporter Phobias). All I have to do is have Law or Treachery "here," which means anywhere at the mission location (on the planet or aboard a ship or facility), and at least one strong SECURITY to beam over and make the capture.

Although it's a space/planet dilemma, the safest place to seed it is at a space mission, because I can be sure there will be a ship with at least one personnel aboard to attempt the mission. But if you have more than one ship there, I'm not limited to the one encountering the dilemma, so if you're protecting your mission solvers on another ship, I can still get a key personnel. If you have a multi-affiliation space mission where I can seed my outpost, that will be an ideal spot to seed this, as it will not be difficult to keep my Treachery (or Law) and SECURITY there until you attempt.

If all I want is a captive, I just need one SECURITY. Zon will be ideal, combining Treachery, SECURITY and a STRENGTH of 11 to virtually ensure that I will find someone of lower STRENGTH aboard your ship. Telak (STRENGTH 9), Odo (10), Dakol (9) or T’Kar (9) will do nicely also, and if I am willing to tie up a second personnel to provide the Treachery or Law, Roga Danar (12), Worf (Prem) (10) or a SECURITY Soong-type Android (10). Beyond getting a captive that I can Interrogate or Brainwash, this dilemma lets me place a boarding party of up to four SECURITY (eight if Makbar is "here") on your ship. As long as at least one has OFFICER or Leadership (Zon or Roga Danar) and I'm not restricted by affiliation, I can attack your crew on my next turn and probably do a good bit of damage.

And for the ultimate effect in a Cardassian deck, use Makbar to supply both Law x2 and Treachery-she doubles Extradition, for two captives and a boarding party of 8!

Combos:

  • Lack of Preparation + Extradition + Zon + Brainwash or Interrogation: Either I'll get a fine addition to my crew, or I'll get 10 points so you can rescue him from Interrogation.
  • Extradition + Makbar + Dakol x2 + Zon + Roga Danar + Soong-type Android x4: Will there be anything left of your crew, after I pick off your two strongest as my captives and then attack with total STRENGTH of 81?

DilemmaSee prev ce about card typ Dilemma in alphabetical orderSee next ce about card typ Dilemma in alphabetical orderDeep Space NineSee prev. card extra from Deep Space Nine in alphabetical orderSee next card extra from Deep Space Nine in alphabetical order