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Yellow Alert Yellow Alert

Yellow Alert

Common card from Alternate Universe (1995) / Premium card from Warp Pack (1995)

State of increased readiness and watchfulness. Declared by a captain in anticipation of danger or when a crisis situation has lessened.

EventSee prev Event in alphabetical orderSee next Event in alphabetical orderAlternate UniverseSee prev. card from Alternate Universe (order by card typ, alphabetical)See next card from Alternate Universe (order by card typ, alphabetical)Warp PackSee prev. Promotion card (order by card typ, alphabetical)See next card from Promotion Cards (order by card typ, alphabetical)strategy notes

Plays on table. While in play, cancels (discard) and prevents Red Alert! AND all your personnel are each CUNNING + 1 (Not cumulative.)

 
   

Strategy notes

'crosslinks' - Yellow Alert

See Captain’s Order cards in strategy area.

'downloading' - Yellow Alert is the target

Yellow Alert could be downloaded by the following cards:

Ready Room Door

Timing - each turn  Frequency - once per turn 

(Reason: download one Captain's Order card.
Location: into play.)

Commander's Office

Timing - each turn  Frequency - once per turn  Cost - in place of one card draw 

(Reason: download one Captain's Order card.
Location: to hand.)

James T. Kirk

Timing - suspends play  Frequency - once per game 

(Reason: Special Download a Captain's Order card.
Location: plays on table.)

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