|
|
|
|
|
|
||
|
|
Orb Negotiations Uncommon card from Deep Space Nine (1998) Cardassia Prime: Negotiate for return of stolen orbs still on Cardassian homeworld. |
|
|
Mission typ: Planet Mission
Requirements: Diplomacy x3 + Special instructions: Any number of Orb artifacts may seed here.
Affiliations that can attempt this mission (without additional cards): |
||
|
Strategy notes 'crosslinks' - Orb Negotiations
See Alpha Quadrant Strategy article Card Extra from Kathy McCracken (07/1998) |
||
|
Rule notes Official Runlings: You may seed any number of different Orb artifacts (no duplicates) under this mission, in place of the single artifact normally allowed at a mission. Taken from: Rulebook Glossary (08/2002) |
||