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Engage Cloak Uncommon card from The Dominion (1998) |
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Seeds or plays on table. When your staffed ship cloaks or phases, it may relocate here (capacity one ship). Just before that ship decloaks or dephases, return it to its former location; it may immediately move (up to its full RANGE) once for each of your full turns it was on this objective. (If ship returns to spaceline on your turn, it may also use that turn's RANGE.)
Special-icons: Hidden Agenda |
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Strategy notes 'downloading' - Engage Cloak is the target Engage Cloak could be downloaded by the following cards:
Strategy article Card Extra from Kathy McCracken (01/1999) |
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Rule notes Official Runlings: When a cloaked or phased ship placed on this objective is about to decloak and is returned to its former location, it decloaks after it makes any of the allowed movements. No other actions may be performed between the movements or between the last movement and decloaking. See cloaking and phasing. The objective does not itself allow you to decloak or dephase a ship on your opponent's turn (but does have its effect if another card allows or requires the ship to decloak at that time). The movements allowed for each full turn on the objective are separate movements of up to the ship's RANGE. For example, a ship with RANGE 8 which stays on Engage Cloak for three full turns may make three separate movements of up to RANGE 8 each (not a single movement of RANGE 24). A ship on Engage Cloak is not on the spaceline. It may be targeted by any card which may normally target a cloaked ship and which does not require the ship to be present or at the same location with anything else. For example, it may be targeted by Tachyon Detection Grid but not by La Forge Maneuver. If the ship's original location is destroyed by a Black Hole, upon decloaking the ship must be returned to the Black Hole location. Taken from: Rulebook Glossary (08/2002) |
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