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Card Extra

Krunk from Todd Soper (01/06/2000)

See picture of Krunk.

 

The Ferengi, in general, are prone to a lack of redundant ENGINEER in their decks, and Krunk just may be the Ferengi to come to the rescue. While you may not find much success with him in planet-oriented decks, he is definitely a good addition to a space deck. Physics is very rarely seen in most decks due to a lack of dilemmas targeting the skill, but it can be a very important mission-solving skill when needed. I need not mention the value of having Computer Skill around; the benefits are too many to list. And his Transporter Skill is useful in only a handful of situations, but they can be situations you may not want to get yourself into. For instance, Orion Synicate Bomb or Vantika’s Neural Pathways can really ruin your day if you are unable to nullify or cure them.

Combo:

  • Krunk + Battle Bridge side deck with Target These Coordinates: If you ever want to make a Ferengi "Invade and Conquer" deck, Krunk is the man you need to operate those transporters!

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