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Card Extra

Lack of Preparation from Kathy McCracken (05/23/2000)

See picture of Lack of Preparation.

 

The quintessential anti-redshirting dilemma, Lack of Preparation hits where it hurts (with a 10-point penalty) if you attempt a mission with an expendable one- or two-man crew or Away Team to trip dilemmas. It then returns under the mission and forces you to risk at least one set of your mission-solvers to get past it. Since it will invariably be followed up with a killer of some kind, you'd better hope you have a backup of all your mission-solving skills handy.

What's a good place to seed this dilemma? A homeworld is a good bet, especially if the rest of your opponent's missions make it likely that he will be using HQ: Secure Homeworld to attempt the mission. The ease of reporting a redshirt to a headquarters makes it tempting to try the mission immediately. And any mission with requirements for lots of hard-to-find skills or specific personnel, such as Diplomatic Conference, Symbiont Diagnosis or Investigate Time Continuum, will be more likely to catch your opponent trying to protect those assets.

Since the Borg don't attempt missions, and are forced to red-shirt by the scouting rules, they are not subject to a point penalty, and require only the three subcommands to pass the dilemma. That gives you a chance at wiping out three drones instead of just one with a suitable followup killer.

Combos:

  • Lack of Preparation + Armus - Skin of Evil: Just how many V.I.P.s of different affiliations, or Trills, or Data (Prem)s can you stock?
  • Edo Probe + Lack of Preparation + Chula: The Chandra: You'll be sorry if you choose to continue redshirting after the Edo Probe. Lack of Preparation knocks you down 10 points; when you bring in your mission-solvers to pass it, enough may get "stopped" so you fail to complete the mission this turn, losing another 10 points to Edo Probe.

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