|
|
|
|
|
|
||
|
Card Extra Duchamps from Michel M. Albert (12/12/2001) |
||
|
Agent: Code name Duchamps. Associate of Dr. Noah's. Privileged henchman. Mission profile: Where Duchamps' SECURITY/Treachery mirrors the skills found on Falcon, he also adds CIVILIAN to the mix, making him an even better fit with War Council. The card allows him to report for free and boosts his CUNNING, or can be used to get card draws from him and his fellow agents. See Falcon's personnel dossier for more SECURITY/Treachery strategies. Special Talents: Duchamps is impressive in personnel battle, where he may stun up to 3 personnel present of your choice. That's an immense advantage. Before pairing up, select the toughest among your opponent's personnel and knock them out with a special cigar. Unfair? Yes. But the fight should go a little more smoothly after that. Aliases: Mr. Duchamps is a version of the Worf (Prem) persona, which, thanks to the [NA] Worf from TwT, gives everyone the chance to play switcheroo. The Federation and Klingons each further have a couple more versions available. So while you might keep another Worf handy during ship-to-ship battles and mission attempts, a personnel battle occuring near your Holodeck would allow you to turn Worf into Duchamps. His special ability is even attractive enough to use him in smackdown strategies (with a Mobile Holo-emitter of course). Combos:
|
||