header
headerhomehomehomestrategyrulescardsheader
cards

'crosslink': affiliation - related, Ferengi related cards

 

crosslink

This 'crosslink' shows all 'Affiliation Ferengi Ferengi related cards' cards (6x Equipment ,13x Event ,3x Incident ,2x Interrupt ,3x Objective).

 

Ferengi Disruptor
EquipmentRules of Acquisition

Ferengi and Non-Aligned use only. Each of your personnel present is STRENGTH +2. (Cumulative.)

Ferengi Disruptor Rifle
EquipmentRules of Acquisition

Ferengi and Non-Aligned use only. Each of your personnel present is STRENGTH +3, but loses 1 Diplomacy unless aboard your ship. (Cumulative.)

Ferengi PADD
EquipmentRules of Acquisition

Ferengi use only. Each of your personnel present is CUNNING +2. (Cumulative.)

Ferengi Whip
EquipmentMirror, Mirror

Each of your Ferengi present is STRENGTH +2, and in each battle one of them may stun one adversary they just engaged. (Cumulative.)

Scepter of the Grand Nagus
EquipmentRules of Acquisition

Your Nagus present may allow one Rule card to play for free each turn, prevent opponent from nullifying Rule cards here and stun one adversary he just engaged per turn. (Unique.)

The Ferengi Rules of Acquisition
EquipmentRules of Acquisition

Once each turn, you may place a Rule card beneath draw deck from hand to draw a card (if your Ferengi is present) or to download a Rule card to hand (if your Nagus is present).

1st Rule of Acquisition
EventRules of Acquisition

Seeds or plays on your freighter, transport or Affiliation Ferengi facility or ship. Gold-Pressed Latinum you download may come from your discard pile. Once per game, you may download to hand one Gold-Pressed Latinum and/or one Ferengi V.I.P.

6th Rule of Acquisition
EventRules of Acquisition

Plays on your Ferengi who has Greed or Treachery; place beneath draw deck another Ferengi present who names (or is named by) this one in lore. Download two Equipment cards or one Affiliation Ferengi ship here OR draw up to three cards. Discard event.

33rd Rule of Acquisition
EventRules of Acquisition

Plays on your Greed personnel at a mission or Borg-use-only objective opponent completed. Compliment opponent's score. If they say "thank you", score points. If not, draw up to four cards. Discard event. (Limit two per location.)

34th Rule of Acquisition
EventRules of Acquisition

Plays on your arms dealer or Acquisition personnel. Once every turn, if a non-Rogue-Borg battle was just initiated or opponent's ship was just damaged, download two Gold-Pressed Latinum here (three if an arms dealer) OR draw two cards.

35th Rule of Acquisition
EventMirror, Mirror

Plays on your Acquisition personnel. End of each turn, if no battles were initiated since end of your last turn, download a Gold-Pressed Latinum here OR draw a card. 35 th Rule nullifies every 34 th Rule, and vice versa, ignoring Scepter.

47th Rule of Acquisition
EventRules of Acquisition

Plays on your Acquisition or Greed personnel. Nullifies all Palor Toff cards. Whenever at same location as any Garak or a personnel who has more Red Dot icons than this one, may place that personnel atop owner's draw deck; discard event.

59th Rule of Acquisition
EventRules of Acquisition

Plays on your Nagus. At any time, advise opponent to attempt a specific mission. If opponent does so voluntarily, opponent must first discard two cards from hand and/or top of draw deck and you may draw up to two; discard event.

62nd Rule of Acquisition
EventThe Trouble With Tribbles

Plays on your unattempted mission. Nullified if you begin an attempt with < 3 (or > 7) personnel, or if you play (or have played) Scan or Full Planet Scan. If you solve, score points; opponent loses points (discard event).

75th Rule of Acquisition
EventRules of Acquisition

Plays on your Acquisition personnel in their native quadrant. If that personnel helps solve a mission in another quadrant, score points OR download up to five Gold-Pressed Latinum there; discard event. (Once per mission.)

211th Rule of Acquisition
EventRules of Acquisition

Plays on Quark’s Bar or Ferengi Trading Post. Each time opponent wishes to play a card during your turn, opponent must first discard X cards, where X = (your dabo girls and Ferengi waiters present) - (opponent's personnel present).

Ferengi Financial Data Net
EventHolodeck Adventures

Plays to discard your hand. Draw a card for each unique Affiliation Ferengi Greed personnel you have in play. Discard event.

Oo-mox
EventHolodeck Adventures

Plays on table, "stopping" all male Ferengi in play. Until countdown expires, doubles regular skills of all male Ferengi in play, and they are attributes all +2.

Recruit Mercenaries
EventDeep Space Nine

Downloads Affiliation Non-Aligned and/or Affiliation Ferengi Treachery personnel with up to 7 total Red Dot icons to where you have Treachery present. "Pay" them (lose points).

HQ: Ferengi Credit Exchange
IncidentRules of Acquisition

Seeds or plays on Ferenginar, Ferengi Trading Post or Quark’s Bar. Any player who has Acquisition present may, once each turn, discard up to three Gold-Pressed Latinum cards present. For each one discarded, score 2 points (place that Latinum card in point area), draw one card or place any one card from discard pile beneath draw deck. May be nullified by Subspace Interference.

Tongo
IncidentHolodeck Adventures

Plays on table. Once each turn, you may declare a move from the list below. Each player simultaneously reveals a bet from hand (a personnel card; yours must be Ferengi). Player with highest total attributes on bet is winner.
Acquire. Winner: discard bet, then draw up to two cards.
Confront. Winner: report bet. Loser: place bet on draw deck.
Evade. Winner: place bet under draw deck. Loser: discard bet.

Writ of Accountability
IncidentRules of Acquisition

Seeds or plays on table. Once per game, downloads an FCA personnel; discard incident. OR Seeds or plays on table. Place on your Affiliation Ferengi FCA personnel. If opponent has used Subspace Schism, Brain Drain or Horga’hn more than twice OR played Static Warp Bubble, Anti-Time Anomaly or Black Hole more than once OR used their own dilemma(s) to score more than 15 points or to discard other dilemmas, they lose the game.

Incoming Message - Ferengi
InterruptRules of Acquisition

"Your ship must immediately return to the nearest Ferengi outpost, full speed." Place on one Ferengi ship until outpost reached, then discard.

Vacuum-Desiccated Remains
InterruptRules of Acquisition

Once per turn, place out-of-play any Ferengi just killed by your opponent's card. Draw cards and/or download Gold-Pressed Latinum: up to three total if a V.I.P., two otherwise.

Establish Trade Route
ObjectiveRules of Acquisition

Seeds or plays on a space mission with a point box that you seeded. You may attempt it using these requirements:
Greed + (freighter OR transport OR Affiliation Ferengi ship) + Acquisition x3 + CUNNING > (mission points x2)
When you solve mission, you may download Ferengi Trading Post (plus up to two Equipment cards) here; discard objective.

Ferengi Conference
ObjectiveRules of Acquisition

Seeds or plays on Quark’s Bar. When you have a Nagus here, you may download one copy of the 75th Rule of Acquisition to each of your other Ferengi here who has Acquisition. Discard objective. OR Plays on your Nagus at Quark's Bar or aboard a Affiliation Ferengi facility. Download to that Nagus one Hupyrian or any number of Ferengi CIVILIANs with up to 11 total Red Dot icons. Discard objective.

Forced-Labor Camp
ObjectiveRules of Acquisition

Seeds or plays on Cardassia IV, Ligos VII or your planet that has Geology or Archaeology as a requirement. Your Affiliation Cardassian and Affiliation Ferengi personnel may attempt mission. On Cardassia IV or Ligos VII, changes your mission requirements to these:
SECURITY + Geology + STRENGTH > (mission points x2)
After you solve, while you escort a captive on this planet, you may draw one additional card at end of each turn.

Move to EquipmentMove to EventMove to IncidentMove to InterruptMove to Objective