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Persistence of Memory

Persistence of Memory

Super Rare card from The Fajo Collection (1997)

Surreal 1931 Salvador Dali painting stolen by Kivas Fajo.

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Place on hand until played at any time on Horga’hn OR Thought Maker OR Mona Lisa OR Static Warp Bubble OR Kivas Fajo - Collector OR The Traveler: Transcendence OR Devidian Door OR Black Hole OR Supernova OR Anti-Time Anomaly. Reverse that card. (Not dupl

 
   

Strategy notes

Strategy article

Mot's 'Useless' Card Review from Evan Lorentz

Card Extra from Allen Gould (00/1997)

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Rule notes

Official Runlings:

This artifact "reverses" the effect of one of a number of cards. The following entries are the official definitions of "reverse" for the cards affected by Persistence of Memory:

  • Horga’hn - Artifact allows opponent to take double turns from now on. (Not cumulative.)
  • Thought Maker - Look at your draw deck for ten seconds and rearrange as desired.
  • Mona Lisa - If destroyed, the opponent of the player directly causing the destruction (if any) loses points. (Not duplicatable.)
  • Static Warp Bubble - You must discard one card before ending each turn. (Not cumulative.)
  • Kivas Fajo - Collector - Opponent chooses any player to immediately draw three new cards from the top of their draw deck. Discard event after use.
  • The Traveler: Transcendence - That player's opponent must draw one extra card at the end of each turn. Also, while in play, nullifies Static Warp Bubble. (Not cumulative.)
  • Devidian Door - Allows you to send a card "to the future." Whether or not you currently have a Devidian Door in your hand, at any time say "Devidian Door" and take (from anywhere in play) one of your Personnel or Equipment cards to your hand. However, any time during your next turn, you must show opponent a Devidian Door from your hand and place it out-of-play, or you lose the game. (Note that you play Persistence of Memory on the "Devidian Door" announcement, not when the Doorway card is shown.)
  • Black Hole - Remains a location with span of 1. Every four full turns, inserts one new Universal Space location from outside the game (regardless of out-of-play restrictions). Alternates, first inserting one on your left, then on your right, and so on. (Not duplicatable.)
  • Supernova - Remove from mission (discard event). Everything previously destroyed there remains destroyed except Mission card (which is restored and may be attempted unless already solved).
  • Anti-Time Anomaly - Regenerates literally ALL personnel from discard piles (both players' cards) at the end of your third full turn, unless anti-time anomaly destroyed first. Players take turns placing their personnel anywhere personnel can normally exist in play (regardless of uniqueness and reporting restrictions).

Taken from: Rulebook Glossary (08/2002)

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