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Spacedoor Spacedoor

Spacedoor

Promotion card from Tournament Sealed Deck (1998)

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Open modus: Seeds on your outpost during outpost phase. Spacedoor is now open, reducing outpost's SHIELDS by 8 (cumulative). In place of your normal card play, you may either 'overhaul' one of your empty ships here (return ship to hand; nullifies any Static Warp Bubbles affecting you) OR download to here one Spacedock or universal Ship that is compatible with outpost. Then close (flip over) Spacedoor.
Closed modus: Spacedoor is now closed (no longer reduces SHIELDS) and immune to cards which close doorways. While opponent has Red Alert in play, this outpost is also in 'alert status' and you may use that event's game text at this outpost. At end of any of your turns, you may re-open (flip over) this Spacedoor by discarding any card from your hand.

 
   

Strategy notes

'crosslinks' - Spacedoor

See universal Universal ships in strategy area.

'downloading' - Spacedoor is the reason

Spacedoor can be used to download one card from a set of 89 possible cards (1x Event, 88x Ship). See overview in strategy area.

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Rule notes

Official Runlings:

This doorway seeds only on an outpost (not other types of facilities). When you return an empty ship to hand, any cards aboard (equipment) or played on it (such as events) are also returned to their owners' hands. See in play. If this doorway is closed by another card, such as Revolving Door, do not flip over the Spacedoor.

You may seed more than one Spacedoor, but you cannot overhaul or download more than one ship per turn. You may download only one ship in place of your normal card play, even if you have Red Alert! in play. See card play.

You may not use the discard for a Static Warp Bubble or other card to also re-open a Spacedoor. See discarding.

Taken from: Rulebook Glossary (08/2002)

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