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Glossary - E |
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A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z - top |
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ea - ec - ed - el - em - en - eq - er - es - ev - ex - ey - ez |
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each turn |
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earned |
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Echo Papa 607 Killer Drone |
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Edo Probe Because this dilemma has no conditions, the Away Team or crew is not "stopped" and the dilemma should not be returned under the mission. Place it on top of the mission to serve as a marker until the dilemma is resolved, then discard it. |
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Edo Vessel |
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Eli Hollander |
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Elim Garak The personal combat phase of a personnel battle is not considered a random selection, so he cannot avoid personal combat and may be stunned or mortally wounded in battle (see stunned and mortally wounded). He may avoid the random selection for death at the end of the battle if he is not stunned or disabled. |
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Emblem of the Empire |
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Emergency Transporter Armbands With the exception of Firestorm, this interrupt may not be used to escape a dilemma. beaming your personnel "up or down" includes beaming them between ships or between a ship and facility at the same location (including a landed ship). You may play this interrupt at any point from the initiation of a personnel battle up to the point of determining the winner, either before or between combat pairings. You may not interrupt a combat pairing. If you remove all your personnel from a personnel battle with this interrupt before any personal combat takes place, the battle is cancelled and there is no winner or loser, but all participants are "stopped." You may play this interrupt to beam personnel to or from the ship after the initiation of a ship battle and before the actual attack, between the attack and the return fire, or after damage is assigned and before the ship is destroyed. |
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E.M.H. Program |
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Empok Nor You may deliberately mis-seed cards that are not Empok Nor dilemmas under this facility as a bluff. When discovered, such mis-seeds are placed out of play as usual. However, if you reveal your own mis-seeded card when making a commandeering attempt, you may not commandeer Empok Nor as long as it remains uncontrolled. (If your opponent commandeers it, you may then commandeer it from him.) "No reporting aboard" means that you may not use the text of any site cards to report cards aboard. Another card's text may allow a card to report aboard. For example, Luther Sloan "may report anywhere," including to a site on an uncommandeered Empok Nor. The game text on all Site cards on Empok Nor is inactive until it is commandeered, other than the Ops text allowing commandeering, docking site text allowing docking and undocking, and any text related to the placement of the sites (including the module locations and the Commander's Office placement restriction). (However, a card that plays on a site, such as Weapons Locker, may be played on an uncommandeered Empok Nor site.) All non-Borg affiliations are compatible with the Neutral uncommandeered station. When this station is first commandeered and flipped over, each player may download to the station any number of different compatible Site and Equipment cards. The commandeering player performs all of his downloads first, then the opponent. While the downloaded cards must all be different for each player, both players could download copies of the same card (but not the same unique site). These downloads are all results of the action of commandeering the station. Thus, a Computer Crash will cancel all downloads attempted at that time. Even though Empok Nor seeds uncontrolled, for purposes of seeding or building other facilities there, you remain its owner, and may not seed or build another facility at the same location (unless Empok Nor is commandeered by your opponent). |
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empty ship |
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encountered Normally, an artifact is moved to the back of the seed stack when encountered. It is not earned until the mission is completed, unless a card allows it. A mis-seeds is not encountered when
revealed. For example, a A dilemma is not considered to be encountered if it is a unique dilemma which is discarded because another copy is already in play (e.g., Dead End). See unique and universal. |
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end of spaceline |
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end of turn |
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End Transmission |
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energy dampener |
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Energy Vortex The replacement card may be a copy of the original. The replacement card play may in turn be interrupted by another Energy Vortex; in that case, the original card may now be played. If you have any card in your hand that you may legally play, you must play it. For example, if your only card is Kevin Uxbridge, you must play it if there is any legal target event in play. But if you have already used your normal card play this turn and play a Doorway card which your opponent interrupts with Energy Vortex, you may not play an Event card instead. If you have no legal card to play, you must allow your opponent to verify it by looking through your hand. See verification. |
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Engage Cloak The movements allowed for each full turn on the objective are separate movements of up to the ship's RANGE. For example, a ship with RANGE 8 which stays on Engage Cloak for three full turns may make three separate movements of up to RANGE 8 each (not a single movement of RANGE 24). A ship on Engage Cloak is not on the spaceline. It may be targeted by any card which may normally target a cloaked ship and which does not require the ship to be present or at the same location with anything else. For example, it may be targeted by Tachyon Detection Grid but not by La Forge Maneuver. If the ship's original location is destroyed by a Black Hole, upon decloaking the ship must be returned to the Black Hole location. |
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Engage Shuttle Operations: Dominion |
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Engage Shuttle Operations |
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enhancements |
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enigma icon |
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Ensign Tuvok See nebula, battle - ship. |
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Equinox Doctor |
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equipment Most Equipment cards are not carried by a specific personnel, but "belong to" the entire crew or Away Team (see Away Team and crew), and are "stopped" by the same circumstances that "stop" personnel cards. (A few Equipment cards are "worn" or "placed on" a personnel. See Data’s Head, Mobile Holo-Emitter.) If an entire Away Team is killed, the equipment remains, but may not be taken or used by the opponent unless a card allows it. (See stealing.) Equipment can "work" unattended unless its text requires the presence of personnel. For example, you may discard '45 Dom Perignon to replace a ship without any personnel present, and a Plasmadyne Relay enhances the SHIELDS of an empty ship. Because Equipment cards have no affiliation icons, they may be reported and carried in Away Teams or aboard ships (even by Borg) without regard to compatibility. Thus, a Bajoran Phaser may be reported to a Federation Outpost and carried by a Federation Away Team. However, to use equipment that is restricted to the use of a specific affiliation/species, the Away Team or crew must contain at least one member of that affiliation or species. (See affiliation and species, Procurement Drone.) Once any requirements to use the equipment are met, it enhances all personnel specified by the card (e.g., "each of your personnel present"), not just the affiliations required to use the card. Thus, Cardassian Disruptor ("Cardassian and Non-Aligned use only") enhances the STRENGTH of all personnel of any affiliation in an Away Team or crew containing any Cardassian by affiliation or species OR any Non-Aligned personnel. Bat’leth, on the other hand, has no restrictions on who may "use" it (e.g., anyone could discard it for points at Kressari Rendezvous), but it enhances only Klingons (by afifiliation or species) in the Away Team or crew. "Using" affiliation/species-specific equipment means deriving any benefit from it, including its stated game text purposes (e.g., enhancing STRENGTH), overcoming a dilemma (Zaldan), solving a mission (Samaritan Snare), or increasing its points (Kressari Rendezvous). Borg-affiliation personnel do not use hand weapons in any way, even if stolen. A personnel whose restriction box states that he "does not use" a type of equipment may be in the same Away Team with it but may not enable its use and is not affected by it. For example, Odo (DS9)'s STRENGTH is not enhanced by hand weapons in his Away Team. If an Equipment card, such as a Tricorder, grants a skill to personnel of a particular classification, only that classification (not a skill) will allow the equipment to function, and only a skill is granted (not a classification). Borg may not gain skills from such equipment, because they have no classifications, but they could use a Tricorder to pass Alien Labyrinth. An Equipment card is "related to" a personnel type if it has that personnel type in its game text. For example, an Engineering Tricorder is both MEDICAL-related and ENGINEER-related; a Plasmadyne Relay is not related to any personnel type. See movement. |
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equipment - ship |
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erase |
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errata |
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Espionage cards A "Bajoran espionage card" is one that allows Bajorans to attempt another affiliation's missions. For example, Espionage: Bajoran on Cardassian is a Bajoran espionage card, while Espionage: Cardassian on Bajoran is a Cardassian espionage card. |
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Espionage Mission You may attempt this mission if
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Establish Gateway |
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Establish Tractor Lock |
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Evek |
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event |
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every turn |
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exchanging cards For example, you would discard Adapt: Modulate Shields from an Equipment card that morphed into a Founder using In the Bag, or discard Reflection Therapy if the skill it was replacing did not exist on a new version of a persona just exchanged. However, damage can apply to both a Borg Ship dilemma and a Borg Cube, so any damage would transfer when Retask is played; and when a ship is transformed by ’45 Dom Perignon, its crew transfers to the new ship. When a card in play is exchanged for a card in hand (either by persona replacement or with a card that allows such an exchange, such as In the Bag), the new card is not reporting for duty. When a card in play is discarded and replaced by a card downloaded into play (e.g., Transporter Mixup), the downloaded card is reporting for duty. |
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execute orders
Actions that are permitted at any time may be performed during your card play segment or your executing orders segment. Actions that you take during your opponent's turn are not executing orders. |
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Explore Interstellar Matter |
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Extradition The dilemma does not allow a download of the SECURITY personnel, provide transporters or allow you to use your opponent's transporters, or allow beaming from a Nor. For example, the Cardassians downloaded to a planet or site with a preceding Sleeper Trap may not be used to take a captive with Extradition. |
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Eyes In The Dark |
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A - B - C - D - E - F - G - H - I - J - K - L - M - N - O - P - Q - R - S - T - U - V - W - X - Y - Z - top |
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