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Montana Missile Complex

Montana Missile Complex

Rare card from First Contact (1997) / Very Rare Foil card from Reflections (2000)

Historic Time of Earth first warp flight and contact with extraterrestrials.

Time LocationSee prev Time Location in alphabetical orderSee next Time Location in alphabetical orderFirst ContactSee prev. card from First Contact (order by card typ, alphabetical)endstrategy notesrule notes

Location: 2063 Earth; Typ: Space

Plays on table. Seed Phoenix beneath this location from outside the game (any Zefram Cochrane may acquire it later); Borg player may download Stop First Contact. Once Phoenix has taken off or Vulcan Lander has landed here, nullifies Stop First Contact. Native to this timeline: Zefram Cochrane, Lily Sloane, Phoenix, Vulcan Lander, Solkar, Sevek, T’Shonra and Kathleen Tonell.

 
   

Strategy notes

'crosslinks' - Montana Missile Complex

See in strategy area.

'downloading' - Montana Missile Complex is the reason

'downloading' - possible downloads by using Montana Missile Complex:

function: The game text of Montana Missile Complex says borg player may download Stop First Contact (into play).

Timing - every turn  Frequency - once per game 

Borg Borg cards (1):

Stop First Contact
ObjectiveFirst Contact

Suspends your Assimilate Homeworld targeting Earth, if scouting complete. Target Montana Missile Complex (download as necessary). If you have a staffed ship orbiting that location, you may probe:
Borg Defense: Phoenix destroyed here. Timeline disrupted in 2063. Discard objective. Suspended objective completed. May download one Objective card.

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Rule notes

Official Runlings:

Seeding a Phoenix from outside the game beneath this time location is mandatory. If you do not have a Phoenix to seed, you may not play the time location.

"Once Phoenix has taken off or Vulcan Lander has landed here, nullifies Stop First Contact" means that all Stop First Contact objectives are nullified for the rest of the game (similar to the once in play rule). The Phoenix that takes off to nullify Stop First Contact must be the one seeded under the time location, not a played copy.

Taken from: Rulebook Glossary (08/2002)

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