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Fair Play Uncommon card from Voyager (2001) / Uncommon card from The Dominion (1998)
Voyager: In 2372, Tom Paris concocted a sweepstakes to guess the daily radiogenic particle count, skimming a tenth of the proceeds for himself. Chakotay put a stop to the game, confiscating the pot. |
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Seeds or plays on table; may not be nullified. No player may solve an opponent's unique mission unless its point box shows at least 40 points OR both players have a copy of it in play.
Special-icons: Hidden Agenda |
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Strategy notes 'crosslinks' - Fair Play
See Referee 'downloading' - Fair Play is the target Fair Play could be downloaded by the following cards:
Strategy article Card Extra from Evan Lorentz (01/1999) |
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Rule notes Official Runlings:
Revised text: Activating this hidden agenda event is a valid response to solving a mission, a sub-action of the mission attempt. After the last seed card has been resolved, check conditions (having a matching affiliation personnel and the mission requirements present) for solving the mission, after which your opponent may respond by activating Fair Play, which prevents solving the mission. It is not a valid response to the initiation of a mission attempt, because it does not specifically modify a mission attempt. See actions - step 2: responses. You may not solve your opponent's unique mission without a point box (e.g., Q’s Planet). Espionage cards or other cards that allow you to attempt missions of other affiliations will not allow you to solve an opponent's unique mission if this event is in play. Taken from: Rulebook Glossary (08/2002) |
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