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Senior Staff Meeting Uncommon card from Alternate Universe (1995) Standard operating procedure on starships is to call a meeting of senior officers or department heads to help find solutions to paramount problems. |
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Plays on a ship with OFFICER, ENGINEER, MEDICAL, SCIENCE and SECURITY aboard, just before the initial attempt of a space mission. First dilemma encountered is discarded. |
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Strategy notes 'crosslinks' - Senior Staff Meeting See Captain’s Order cards in strategy area. 'downloading' - Senior Staff Meeting is the target Senior Staff Meeting could be downloaded by the following cards:
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Rule notes Official Runlings: This interrupt is played "just before" a mission attempt; once played, neither you nor your opponent may take any other action before the attempt begins (except valid responses, such as Amanda Rogers). If nullified, you must still begin the mission attempt and may not play another Senior Staff Meeting. The first attempt of a mission made by any player is "the initial attempt" of that mission. If your opponent has already attempted the mission, you may not play this interrupt for your first attempt. If the first seeded card is a Q-Flash, then it is not discarded and has its normal effect. However, if a Q-icon dilemma is encountered within the Q-Flash, it is discarded as "the first dilemma encountered." If no dilemma is encountered during the initial mission attempt (e.g., you encounter only a Q-Flash and no Q-icon dilemmas are faced), then no results are obtained from the interrupt. It does not carry over to another attempt. mis-seeds are not encountered. If the first dilemma encountered is a combo dilemma, only the first part of the combo is conceptually discarded. The crew must immediately face the second part. Taken from: Rulebook Glossary (08/2002) |
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