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target of 'downloading'
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reason why you can 'download'
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Abandon Ship!
Space Dilemma
If ship damaged or RANGE reduced, personnel not needed for staffing are placed with dilemma atop mission. Rescue (opponent may capture) personnel with different ship here.
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Evek, Attaché to the Demilitarized Zone
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Alice
Space / Planet Dilemma
Unless 2 Computer Skill and Biology present, personnel with most Navigation (opponent's choice if tie or none) is captured. Discard dilemma.
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Evek, Attaché to the Demilitarized Zone
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Broken Captive
Space / Planet Dilemma
Your opponent chooses one of his or her captives. Unless you have the skills on that captive, all your personnel are stopped.
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Evek, Attaché to the Demilitarized Zone
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Cardassian Trap
Space / Planet Dilemma
Unless Empathy present, opponent captures one unique, non-Cardassian personnel from you (random selection) and places it on thier side as a captive, along with trap.
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Evek, Attaché to the Demilitarized Zone
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Engine Imbalance
Space Dilemma
Place on ship. It may not "fly by" a location without stopping, and its RANGE is exhausted each time it moves. Cure with 2 ENGINEER, Computer Skill, and Physics.
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Target Warp Field Coils
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Extradition
Space / Planet Dilemma
If opponent's Law or Treachery here, up to four opponent's SECURITY personnel may beam to one of your ships here, capture a crew member of lower STRENGTH and/or beam off.
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Evek, Attaché to the Demilitarized Zone
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Frame of Mind
Space / Planet Dilemma
One Away Team member (random selection) now becomes non-aligned with attributes of 3-3-3 and only two skills (opponent's choice). Cure with 3 Empathy present.
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Evek, Attaché to the Demilitarized Zone
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Impressive Trophies
Space / Planet Dilemma
Unless CUNNING > 50, crew or Away Team member with the most icons
OR
highest CUNNING + STRENGTH (opponent's choice) is captured. Discard dilemma.
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Evek, Attaché to the Demilitarized Zone
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Kidnappers
Planet Dilemma
Place on a female present (random selection). Until end of opponent's turn, she is "stopped" and may be captured by opponent's SECURITY present; then discard dilemma.
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Evek, Attaché to the Demilitarized Zone
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No Loose Ends
Space / Planet Dilemma
Unless SCIENCE, OFFICER and Computer Skill
OR
Keiko O’Brien
OR
Resistance
OR
any drone present, kills all MEDICAL and ENGINEER present. Discard dilemma.
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Evek, Attaché to the Demilitarized Zone
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Now Would Be A Good Time
Planet Dilemma
Unless Transporter Skill aboard your ship or facility here beams up entire Away Team, one personnel present (opponent's choice) is captured. Discard dilemma.
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Evek, Attaché to the Demilitarized Zone
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Photonic Energy Being
Space Dilemma
Three crew members (random selection) are held with dilemma atop mission; discard all when countdown expires. Cure with personnel
OR
Anthropology and Diplomacy.
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Evek, Attaché to the Demilitarized Zone
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Primitive Humanoids
Planet Dilemma
Unless 2 Leadership and Anthropology present, place two Away Team members (random selection) with dilemma atop mission until solved (or planet assimilated).
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Evek, Attaché to the Demilitarized Zone
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Talosian Cage
Planet Dilemma
Unless 3 Empathy
OR
Christopher Pike present, opponent may choose to discard two females (random selection)
OR
male with most icons. Discard dilemma.
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Evek, Attaché to the Demilitarized Zone
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Ungracious Hosts
Planet Dilemma
Choose a personnel. Your opponent may discard cards from hand equal to the number of icons on that personnel to place him or her in your opponent's brig.
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Evek, Attaché to the Demilitarized Zone
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