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'download' - Dilemma

Dilemma cards that you can download.

dilemma

 

Total number of Dilemma cards: 328
You can download 15 cards of card typ Dilemma.

Also see overview of Dilemma cards that can be used to download other cards.

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Abandon Ship!
Space Dilemma
If ship damaged or RANGE reduced, personnel not needed for staffing are placed with dilemma atop mission. Rescue (opponent may capture) personnel with different ship here.

Evek, Attaché to the Demilitarized Zone

Alice
Space / Planet Dilemma
Unless 2 Computer Skill and Biology present, personnel with most Navigation (opponent's choice if tie or none) is captured. Discard dilemma.

Evek, Attaché to the Demilitarized Zone

Broken Captive
Space / Planet Dilemma
Your opponent chooses one of his or her captives. Unless you have the skills on that captive, all your personnel are stopped.

Evek, Attaché to the Demilitarized Zone

Cardassian Trap
Space / Planet Dilemma
Unless Empathy present, opponent captures one unique, non-Cardassian personnel from you (random selection) and places it on thier side as a captive, along with trap.

Evek, Attaché to the Demilitarized Zone

Engine Imbalance
Space Dilemma
Place on ship. It may not "fly by" a location without stopping, and its RANGE is exhausted each time it moves. Cure with 2 ENGINEER, Computer Skill, and Physics.

Target Warp Field Coils

Extradition
Space / Planet Dilemma
If opponent's Law or Treachery here, up to four opponent's SECURITY personnel may beam to one of your ships here, capture a crew member of lower STRENGTH and/or beam off.

Evek, Attaché to the Demilitarized Zone

Frame of Mind
Alternate Universe Space / Planet Dilemma
One Away Team member (random selection) now becomes non-aligned with attributes of 3-3-3 and only two skills (opponent's choice). Cure with 3 Empathy present.

Evek, Attaché to the Demilitarized Zone

Impressive Trophies
Space / Planet Dilemma
Unless CUNNING > 50, crew or Away Team member with the most Red Dot icons OR highest CUNNING + STRENGTH (opponent's choice) is captured. Discard dilemma.

Evek, Attaché to the Demilitarized Zone

Kidnappers
Planet Dilemma
Place on a female present (random selection). Until end of opponent's turn, she is "stopped" and may be captured by opponent's SECURITY present; then discard dilemma.

Evek, Attaché to the Demilitarized Zone

No Loose Ends
Space / Planet Dilemma
Unless SCIENCE, OFFICER and Computer Skill OR Keiko O’Brien OR Resistance OR any Borg Defense drone present, kills all MEDICAL and ENGINEER present. Discard dilemma.

Evek, Attaché to the Demilitarized Zone

Now Would Be A Good Time
Planet Dilemma
Unless Transporter Skill aboard your ship or facility here beams up entire Away Team, one personnel present (opponent's choice) is captured. Discard dilemma.

Evek, Attaché to the Demilitarized Zone

Photonic Energy Being
Space Dilemma
Three crew members (random selection) are held with dilemma atop mission; discard all when countdown expires. Cure with Hologram personnel OR Anthropology and Diplomacy.

Evek, Attaché to the Demilitarized Zone

Primitive Humanoids
Planet Dilemma
Unless 2 Leadership and Anthropology present, place two Away Team members (random selection) with dilemma atop mission until solved (or planet assimilated).

Evek, Attaché to the Demilitarized Zone

Talosian Cage
Planet Dilemma
Unless 3 Empathy OR Christopher Pike present, opponent may choose to discard two females (random selection) OR male with most Red Dot icons. Discard dilemma.

Evek, Attaché to the Demilitarized Zone

Ungracious Hosts
Planet Dilemma
Choose a personnel. Your opponent may discard cards from hand equal to the number of Red Dot icons on that personnel to place him or her in your opponent's brig.

Evek, Attaché to the Demilitarized Zone

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