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target of 'downloading'
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reason why you can 'download'
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Alternate Universe Door
Plays on table during seed phase. Door is now open, allowing your cards to enter play.
OR
Stock in deck and use as follows: Plays to nullily one Revolving Door or Subspace Schism. (Discard doorway.)
OR
Allows one ship to pass through Q-Net. (Discard Doorway).
OR
Nullify one Temporal Rift, and return doorway to your hand.
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Space-Time Portal, Sigmund Freud, Six of Eleven
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Bajoran Wormhole
Requires two Bajoran Wormhole cards; each inserts into a spaceline to create a location (span 1). Play one in Alpha Quadrant (Bajor Region); download the other to Gamma Quadrant. Limit one per quadrant. While in play, any ship may move from one end to the other, then is "stopped."
OR
Plays at any time to nullify any card which is closing or destroying Bajoran Wormhole (discard doorway).
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Bajoran Wormhole, Ultimatum, Examine Singularity, The Emissary
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Bajoran Wormhole: Mirror Universe
Seeds (in any phase) or plays in Mirror Quadrant. Limit one. Inserts into spaceline to create a Bajor Region location (span 1); any player may download Bajoran Wormhole. Any ship may move between here and a Bajoran Wormhole if damaged or if ENGINEER and SCIENCE aboard, then is "stopped."
OR
Plays at any time to nullify any card which is closing or destroying Bajoran Wormhole (discard doorway).
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Ultimatum, The Emissary
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Ready Room Door
Once per turn, plays to download to one of your ships its matching commander (draw no cards this turn)
OR
to download one Captain's Order (Captain’s Log, Lower Decks, Yellow Alert, Senior Staff Meeting, or any card so marked). After any use, discard doorway; place it atop your draw deck; or place it atop one of your Captain's Order events to protect that event from nullification.
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Make It So, Sense the Borg
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Space-Time Portal
Seeds or plays on table. Your cards may seed and play (one per turn). At any time, you may discard this doorway from table to download Alternate Universe Door
OR
nullify Temporal Rift
OR
plays as second wormhole interrupt
OR
return one of your ships in play, and all cards on it, to owners' hand
OR
(once per game) allow one ship to report with crew (each must be ) at any location.
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Temporal Micro-Wormhole
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Temporal Vortex
Plays on a time location. While in play, any ships may time travel between here and corresponding spaceline location.
OR
Suspends play while you place doorway on Borg Ship dilemma or The Sheliak. While in play, dilemma disappears.
OR
Plays on table. While in play, nullifies Distortion Of Space/Time Continuum.
OR
Relocates one of your ships at a time location to spaceline of opponent's choice.
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Q the Referee, Saavik, Queen’s Borg Sphere
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The Guardian of Forever
Plays on planet Gateway (limit one). Once per turn, one or more personnel present may time travel to a time location in this quadrant, or may return here from there (with any of owner's other personnel present).
OR
Plays once each turn to nullify any card that is closing Guardian, or to draw up to four cards if your Archaeology or Anthropology personnel just time traveled back to Guardian; place doorway out-of-play.
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Historical Research
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Transwarp Network Gateway
Seed one during facility phase on any spaceline end
OR
play on any spaceline location where you have a Borg. Any player may play a Transwarp Conduit (or another copy of this doorway) to allow moving any or all of that player's ships from this Transwarp Network Gateway to another.
OR
Downloads Transwarp Conduit (discard doorway).
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Two of Nineteen
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